

- #HOW TO DOWNLOAD UNITY FROM HUB MAC OS X#
- #HOW TO DOWNLOAD UNITY FROM HUB INSTALL#
- #HOW TO DOWNLOAD UNITY FROM HUB CODE#
Then click on the project name to open it. In the projects view select the version noted above in the "Unity version" column with a small grey triangle drop down. This will return you to the Projects view. So in Unity Hub click "Add" and select the folder you cloned the project into. In this file it will say what version of unity was used like this: If not check in the folder you made under ProjectSettings/ProjectVersion.txt. Hopefully your team told you what version to use. Note that many projects choose a particular version of Unity.

Open UnityHub and open the project in the appropriate version of Unity 3d. Hopefully those file instructions are detailed, but if they only mention where to get the files then after step 3 download the files and insert them into the folder under Assets/ will usually be the correct thing to do. If so you should receive special instructions where to download those. In some cases projects have some very large assets they do not commit to source code. This may take a few minutes if the game project has large files it may take a bit longer. Hit enter, and it will clone the project. The end command will look similar to this Some git repos will have included the clone command in the url you copied, others will not. Now you want to execute the clone command.
#HOW TO DOWNLOAD UNITY FROM HUB CODE#
Navigate to a folder that you wish to store source code in such as C:\source or D:\repos using the cd commands (you may wish to google this if your not familiar with it as it varies a tiny bit between platforms and the command line you may be using) If you just want to download it once and check it out for fun grab the zip. If you want to actively participate in submitting code grab the URL and proceed to the next step. Often it has a drop down arrow that will allow you to get a URL or a zip download. Usually in the upper right hand corner is a download or clone button. Navigate in a web browser to the code repository (on Github, Bitbucket, or wherever it is). The rest of my instructions assume you use a command line tool. In my experience many documentation examples seem to refer to command line as it is more universal across computing platforms so you may want to use that even if it seems 'harder' at first.
#HOW TO DOWNLOAD UNITY FROM HUB MAC OS X#
Some examples would be gitbash, github for windows, or mac os X developer tools includes a git commandline as well. There are two flavors : command line tools and GUI tools.
#HOW TO DOWNLOAD UNITY FROM HUB INSTALL#
Install some sort of tool that supports git. This can be a little intimidating for new gamedev's who have not been using source control.
